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1. Jukebox Petition - Bring it back! - in Issues, Workarounds & Localization [original thread]
signed +1
- by Ulam Stanislaw - at 2013.09.18 08:13:00
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2. New destroyers, T2 - in EVE General Discussion [original thread]
Decloakers. 10 - 20 km range of effect depending on skill (you still need a module for that ofc).
- by Ulam Stanislaw - at 2013.03.19 05:27:00
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3. Clouds and Frame Rates - in Issues, Workarounds & Localization [original thread]
I wish we could have clouds optional
- by Ulam Stanislaw - at 2013.03.02 11:23:00
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4. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
We definitelly need new POSes !!! But please give us force fields too, just like in the old system. Also corporations settings and roles/titles would be something that you guys should work on because its very much tied up with the POSes. +1
- by Ulam Stanislaw - at 2013.01.26 07:42:00
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5. Sticky:Dev blog: EVE Online development in 2013 and beyond - in EVE Information Portal [original thread]
I was only waiting for WIS.... So disapointing
- by Ulam Stanislaw - at 2013.01.17 14:22:00
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6. Clouds and Frame Rates - in Issues, Workarounds & Localization [original thread]
I agree. Would be very nice improvement if we have that option. It also makes the game laggy when you look at the wh effects.
- by Ulam Stanislaw - at 2012.12.18 13:44:00
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7. How many of you prefer the old Locked Target display over the new one? - in EVE General Discussion [original thread]
The new one is not clear and definitelly too small for my poor eyes :( The first idea was good. I really hope CCP will change it back because combat will make people tired of looking at tiny circles with tiny damage bars for hours.
- by Ulam Stanislaw - at 2012.12.07 00:44:00
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8. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Uses more ram. Game is slower. Changing ships in pos is laggy. List of chars in the channel are totally messed up every time i rellog client. Loggin in takes longer. Damage bar in Npc ships are not readable ( definitelly too small ) . The sound of...
- by Ulam Stanislaw - at 2012.12.05 13:02:00
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9. Announcement:November 22 Downtime extended until 12:30 GMT - in EVE General Discussion [original thread]
I logged in and there was no characters in my account :( Edit: Its working now
- by Ulam Stanislaw - at 2012.11.22 12:38:00
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10. Sticky:Dev blog: Stay on Target! - in EVE Information Portal [original thread]
+1
- by Ulam Stanislaw - at 2012.10.11 14:53:00
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11. The sad state of WH PvP - in Wormholes [original thread]
No moongoo = No war
- by Ulam Stanislaw - at 2012.10.09 06:20:00
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12. Problem with districts - in DUST 514 Information Portal [original thread]
Also the fact that you can have only 6 colonies makes no sense. Why other people can have so many moons for example? And you cannot have more than 6 little colonies on planets that are far from any sec (in wh ie.) There are many things I wish CCP...
- by Ulam Stanislaw - at 2012.10.08 15:53:00
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13. Nullsec on the other side of wormholes - in Player Features and Ideas Discussion [original thread]
Ok so there is an idea that would make it fairer : - NPC's attack your POS's. They are very tough so defending a POS would be very time consuming and youll definitelly losse ships in the process. The loot from these NPC's would be very poor so ...
- by Ulam Stanislaw - at 2012.10.03 16:05:00
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14. Nullsec on the other side of wormholes - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: Oh gee.... 1.) I assume it's out of Jump range for capitals... otherwise this is absurdly broken.... As it is, its only obscenely broken. 2.) Why is this obscenely broken? Because the first alliance that moves in t...
- by Ulam Stanislaw - at 2012.10.03 04:03:00
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15. Nullsec on the other side of wormholes - in Player Features and Ideas Discussion [original thread]
Romvex wrote: so lets say you get podded...and you wake up in a medical clone in hisec. now there no way to get back to your hole until it "reopens" in a few months? hmm... This is why your goal would be to build Outpost with medical facilit...
- by Ulam Stanislaw - at 2012.10.02 21:01:00
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16. Nullsec on the other side of wormholes - in Player Features and Ideas Discussion [original thread]
Would it be possible to med clone over as well? (Assuming of course the prerequisite outpost existed)[/quote] Yes ofc. it would be a normal nullsec, the only difference would be the gates/links natural phenomenon ( wormholes ) and type of rats/...
- by Ulam Stanislaw - at 2012.10.02 15:35:00
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17. Nullsec on the other side of wormholes - in Player Features and Ideas Discussion [original thread]
A very small constelations, 3 up to 5 stars connected together with superstable wormholes. Claimable, and possible to build outposts aswell as moon mining and stuff like upgrades. Every patch of space like that would be seeded every month or so. I...
- by Ulam Stanislaw - at 2012.10.02 14:02:00
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18. Discussion thread about WiS - in EVE General Discussion [original thread]
I am wondering why CCP showed us the same trailer "Future Vision" this year fanfest. It clearly shows part of the game that will propably never exist or at least for many years. They treat us like litlle stuipid kids, promising stuff hoping we for...
- by Ulam Stanislaw - at 2012.09.26 13:47:00
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19. If EVE were real, how would local work? - in Player Features and Ideas Discussion [original thread]
Local channel should work always just like in wormholes. The local in any other type of space is a joke.
- by Ulam Stanislaw - at 2012.09.25 18:32:00
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20. + 6's and + 7's implants this winter expansion - in Player Features and Ideas Discussion [original thread]
Larloch TheAncient wrote: Ulam Stanislaw wrote: Ofc. And just like I said in other post, we should be able to retrieve some of the implants if we collected the corpse. It would be a matter of chance just like loot from ships and youd have to...
- by Ulam Stanislaw - at 2012.09.24 18:14:00
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